Four people on a deserted New York street. They sneak around carefully to avoid attracting the monsters running rampant through the city. And yet that’s exactly why they’ve chosen to come here. Their weapons: cameras. Their goal: to snap the photo that captures the horror for the headline of the newspaper – not to mention escaping the mess alive, somehow.
And just like that, we’re right in the thick of KAFI Games’ The Headliners. This highly unconventional, co-operative horror game thrives on teamwork, timing and a pinch of chaos. The players explore the city, discover hidden corners and risk everything for the perfect shot. Whether it’s alien invasions, exploding buildings or their own teammates stuck in the middle of trouble – every moment could be the decisive photo.
Pictures as the core gameplay element
In The Headliners, photos are more than just memories; they are the key to success. At the end of each round, the pictures are rated, and only the best make it onto the front page. But how do you ensure that the photos are stored permanently and are accessible to all players?
After all, the photos don’t just need to be taken, but also saved and shared. And this is where ODIN Voice comes into play. Not for voice chat, but as a relay for transferring images.


More than just voice chat
KAFI Games does rely on peer-to-peer technology. However, a different solution was needed for image transfer: ODIN Voice. Originally developed as a top-of-the-range solution for in-game voice chat, it is being repurposed here as a relay for image data. Why? Because ODIN Voice is flexible, scalable and easy to integrate. Although ODIN Voice is known as a high-performance solution for true-to-life voice chat in games, The Headliners proves that it can do much more:
- Flexibility: ODIN Voice isn’t limited to a single data type. Whether it’s voice, text, video or indeed images, ODIN Voice is ready to be used for creative solutions.
- Scalability: No need for separate servers. This makes ODIN Voice ideal for indie studios eager to focus on the game itself.
- Simplicity: Plug & Play. No complex backend, no months of development. ODIN Voice can be fully integrated in just a few hours.
Think outside the box with ODIN Voice
The Headliners demonstrates how indie developers can get creative with limited resources. The developers are rethinking technology and ODIN Voice isn’t just another tool but the solution that gives them the flexibility they need to make a real difference. Although KAFI Games isn’t using ODIN Voice for its original purpose, they’re proving that flexibility and scalability are the strongest points of the solution.
Are you developing a multiplayer game and looking for a flexible option for data transfer? Give ODIN Voice a go – it can do more than you think.
