Developer Documentation
Back to Partner Gallery

Superstudios

Superstudios is a technology partner specializing in multiplayer backend development, providing scalable matchmaking, session management, and infrastructure solutions for online games and interactive experiences.

Learn more
Partner logo

Overview

Superstudios is a leading development partner focused on building reliable, high-performance multiplayer backends for modern online games. The company supports studios and publishers in designing scalable, data-driven systems that handle matchmaking, player sessions, and game orchestration - ensuring that every multiplayer experience runs smoothly, securely, and efficiently.

With extensive experience in backend architecture, live-ops, and game service integration, Superstudios helps teams transform their gameplay ideas into robust, production-ready network infrastructures. Their approach emphasizes flexibility, performance, and maintainability, allowing developers to iterate rapidly and deploy confidently across global regions.

As an ODIN Integration Partner, Superstudios plays a key role in helping developers connect ODIN Fleet with custom matchmaking and orchestration layers. Through their expertise, studios can leverage ODIN’s distributed server platform as part of a fully automated multiplayer backend - streamlining everything from instance creation to player allocation.

Key benefits for ODIN customers include:

  • Custom matchmaking solutions that integrate directly with ODIN Fleet APIs.
  • Automated server orchestration, scaling instances dynamically based on player demand.
  • Backend consulting and implementation for Unity, Unreal, and proprietary engines.
  • Optimized workflows for hybrid hosting setups and live-service operation.

By combining Superstudios’ deep understanding of multiplayer systems with the scalability and simplicity of ODIN Fleet, developers can focus on creating exceptional gameplay while relying on a proven infrastructure foundation. Together, Superstudios and ODIN enable studios to launch multiplayer games faster, with reduced operational complexity and full control over their backend environment.

Sending…