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Companion Group

Companion Group is a co-development partner that excels in backend engineering, multiplayer programming, and cloud automation for live-service games. The employee-owned team embeds directly into productions to deliver scalable online experiences.

Overview

Companion Group is a remote multiplayer game development studio headquartered in London, with specialists embedded across Europe and the Americas. Founded in 2022 and employee owned, the team provides engineering and production for studios building live-service games, spanning online services, gameplay programming, and backend development. Their experience covers Unreal Engine, Unity, and custom engines, from PC and console to mobile and XR, with live-service VR titles on Meta Quest.

As an ODIN Integration Partner, Companion Group enables game developers to weave the low-latency voice capabilities of ODIN Voice and game server orchestration via ODIN Fleet into both off-the-shelf and bespoke backends. By leveraging ODIN’s scalable infrastructure together with Companion Group’s integration expertise, studios gain production-ready voice chat and server fleets without stretching internal teams.

Key offerings from Companion Group for ODIN customers include:

  • Online services integration for ODIN Voice and ODIN Fleet across Unreal, Unity, and custom engines.
  • Backend and cloud engineering to orchestrate ODIN Fleet within hybrid cloud and bare-metal infrastructures.
  • Multiplayer feature delivery embedding pods that wire ODIN Voice into gameplay, UI, and social systems.
  • Full-cycle live-ops support to keep ODIN-powered voice and server workloads performing reliably post-launch.

Through this collaboration, studios working with ODIN gain Companion Group’s hands-on integration capacity - shortening the road to launch, de-risking complex online architecture, and keeping attention on compelling gameplay while voice and server infrastructure performs reliably in the background.

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