The ODIN Blog.
Release notes, technical deep-dives and developer guides for ODIN Voice, ODIN Fleet and the Cortex intelligence layer — straight from the team building them.
Latest from the ODIN platform.
Engineering notes and product updates across voice, infrastructure and intelligence.

ODIN Version 1.3.0 is Available
4Players is pleased to announce the immediate availability of the latest ODIN SDK - adding support for Windows on ARM.

ODIN Version 1.2.0 is Available
4Players is pleased to announce the immediate availability of the latest ODIN SDK - focussing on stability and performance improvements.

ODIN Version 1.1.1 is Available
4Players is shipping a new release of the ODIN core SDK, addressing feedback, bugs and improvements.

4Players Releases SwiftUI Sample App
Learn more about OdinKit and how to use it in your iOS and macOS applications by studying our SwiftUI sample.

4Players Releases ODIN Swift Package
We now empower iOS and macOS developers to add real-time voice communication to their games and apps with OdinKit.

Announcing ODIN Networking
4Players announces ODIN Networking - a decentralized, client-server networking solution for games and the metaverse

ODIN Unity SDK updated to v1.1
Version 1.1 fixes bugs and improves usability.

Voice-Chat SDK ODIN in Unreal Marketplace
Our large scale client server based Voice SDK is now available in the Unreal Marketplace

ODIN Core SDK updated to v1.0.1
This version fixes some issues we had with the Unreal Engine SDK

ODIN Unreal Engine SDK Is Available
4Players announces the ODIN SDK release for both Unreal Engine 4 and 5.

ODIN Unity SDK Is Available
User interaction is vital to building thriving communities so start adding voice chat into your Unity game now.

ODIN Is With Us!
After five months in open beta, 4Players is pleased to release 1.0 of the ODIN SDK to the wild.