Today we released version 1.0.1 of the Core SDK .
Bugfixes / Improvements
- Fixed an issue with conflicting symbols for Unreal Engine builds
This version fixes some issues we had with the Unreal Engine SDK

Today we released version 1.0.1 of the Core SDK .

How to combine ODIN Fleet with systems like AWS GameLift (Anywhere + FlexMatch) or Nakama Server Matchmaking – and build a scalable, flexible multiplayer backend without infrastructure lock-in.

ODIN Voice 2.0 is here. A redesigned core SDK with flexible channel routing, positional audio and a cleaner API - built for modern multiplayer voice.

Find out how to set up your Unreal Engine game server build, upload it to a Docker Image Registry and configure it to deploy to our server hosting platform ODIN Fleet. Now you are ready to spawn new server instances all over the world - with just a few clicks!