The ODIN Blog.
Release notes, technical deep-dives and developer guides for ODIN Voice, ODIN Fleet and the Cortex intelligence layer — straight from the team building them.
Latest from the ODIN platform.
Engineering notes and product updates across voice, infrastructure and intelligence.

Fleet DNS Under the Hood – Control per Port, HTTP Configuration and Service
One server, multiple endpoints—all of them should be cleanly configured. Fleet DNS gives you control: per port, per protocol, per service.

Fleet DNS: Clean, Secure Service Addresses in ODIN Fleet
Fleet DNS replaces raw IP:port combos with clean, HTTPS-secured service addresses in ODIN Fleet—one clear link per port that’s easy to share and trust.

Bringing ODIN Voice Chat to FMOD: A Complete Toolkit for Studio and Runtime
Enter our FMOD Studio Plugin. Now ODIN’s voice chat toolkit is feature-complete — at design-time and at runtime in Unreal and Unity.

A Perfect Match: ODIN Fleet Meets Your Matchmaking System
How to combine ODIN Fleet with systems like AWS GameLift (Anywhere + FlexMatch) or Nakama Server Matchmaking – and build a scalable, flexible multiplayer backend without infrastructure lock-in.

Introducing ODIN Voice 2.0
ODIN Voice 2.0 is here. A redesigned core SDK with flexible channel routing, positional audio and a cleaner API - built for modern multiplayer voice.

How to deploy your Unreal Engine game server to ODIN Fleet
Find out how to set up your Unreal Engine game server build, upload it to a Docker Image Registry and configure it to deploy to our server hosting platform ODIN Fleet. Now you are ready to spawn new server instances all over the world - with just a few clicks!

ODIN Voice from UE4.26 up to UE5.6
Discover all the latest ODIN Voice Chat SDK updates — improved audio quality, UE5.6 support, loopback playback, better device handling, and advanced echo cancellation. Stay up to date with performance upgrades, new features, and developer-focused enhancements across recent versions.

FMOD and ODIN: using voice chat in a state-of-the-art audio engine
ODIN Voice works with best of its class sound tools like FMOD. We offer a helper plugin and extensive guides to find the best solution for your Unreal or Unity project.

The Engine Behind the Action: What is ODIN Fleet?
Find out what’s behind our server hosting platform ODIN Fleet and how it can benefit your development process.

What’s Next for ODIN Voice
Explore our upcoming game-changing features - from pooled connections and fully customizable audio pipelines to end-to-end encryption.

atmoky trueSpatial and ODIN: voice chat with superb spatial audio in your Unity game
Can you improve our proximity voice chat ODIN together with atmoky trueSpatial? Yes, you can! We offer a guide and our optimized Unity tech demo.

Why In-Game Voice Chat Matters: Lessons from Nintendo Switch 2
Nintendo’s GameChat on the Switch 2 introduces seamless voice, screensharing, and video chat capabilities while gaming, setting a precedent for developers to rethink the role of social connectivity in games.